Abra (Pokmon) - Bulbapedia, the community-driven Pokmon encyclopedia

Abra (Japanese: Casey) is a Psychic-type Pokmon introduced in Generation I. It evolves into Kadabra starting at level 16, which evolves into Alakazam when traded or when exposed to a Linking Cord.

Abra (Japanese: ケーシィ Casey) is a Psychic-type Pokémon introduced in Generation I.

It evolves into Kadabra starting at level 16, which evolves into Alakazam when traded or when exposed to a Linking Cord.

(Refer to Game data→Evolution data for more details.)

Biology

Abra is a bipedal mammalian Pokémon that is primarily yellow. Its face is kite-shaped with a small, pale yellow snout and two short, pointed ears with pale yellow interiors. Its wide eyes are normally closed. Abra's body is segmented with black skin is visible between its joints and along its neck. It has two brown, pauldron-shaped extensions on its shoulders, as well as a brown, fauld-like piece around its chest. It has three digits on each hand and foot, but its fingers considerably shorter than its toes. Two of its toes face forward and one faces backward. Its tail is thick and long, with a brown band located near the tip.

Abra can sense danger through a telepathic radar. When it does, it teleports to a safe location. However, it sometimes becomes panicked if it wakes in an unknown location. By hypnotizing itself, Abra is able to teleport itself even while sleeping. It can use other extrasensory abilities while sleeping as well and can even teleport into the treetops to pick and eat berries. The deeper Abra sleeps, the farther it teleports. Due to the strain of its telepathic powers, however, Abra sleeps 18 hours each day. If it fails to rest long enough, it will become unable to use its powers. The contents in Abra's dream can affect its powers. Abra lives in urban areas, but has been observed to teleport to a different location once per hour. If it teleports randomly, it can create illusory copies.

Evolution

Abra evolves into Kadabra, which evolves into Alakazam.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

Game data

NPC appearances

Pokédex entries

Generation IKanto
#063
Red(JPN)(This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG)Using its ability to read minds, it will identify impending danger and Teleport to safety.
Blue
YellowSleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
StadiumEven while asleep, it can sense enemies approaching. It Teleports itself to a distant spot if there is any danger.
Generation IIJohto
#089
GoldIt senses impending attacks and Teleports away to safety before the actual attacks can strike.
SilverIf it decides to Teleport randomly, it creates the illusion that it has created copies of itself.
CrystalIt hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.
Stadium 2It senses impending attacks and Teleports away to safety before the actual attacks can strike.
Generation IIIHoenn
#039
Kanto
#063
RubyAbra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.
SapphireAbra needs to sleep for eighteen hours a day. If it doesn't, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping.
EmeraldA Pokémon that sleeps 18 hours a day. Observation revealed that it uses Teleport to change its location once every hour.
FireRedIt sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
LeafGreenUsing its ability to read minds, it will sense impending danger and Teleport to safety.
Generation IVSinnoh
#020
Johto
#089
DiamondIt sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.
PearlEven while asleep, it maintains a telepathic radar. It teleports when it is threatened.
PlatinumUsing its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
HeartGoldIt senses impending attacks and teleports away to safety before the actual attacks can strike.
SoulSilverIf it decides to teleport randomly, it evokes the illusion that it has created copies of itself.
Generation VUnova
#—
BlackUsing its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
White
Black 2Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
White 2
Generation VIKalos
Central #102
Hoenn
#040
XIt sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
YIt senses impending attacks and teleports away to safety before the actual attacks can strike.
Omega RubyAbra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.
Alpha SapphireAbra needs to sleep for eighteen hours a day. If it doesn't, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping.
Generation VIIAlola
 S  M : #042
Alola
 US  UM : #049
Kanto
#063
SunIt sleeps 18 hours a day. Even while sleeping, it will teleport itself to treetops and pick and eat berries there.
MoonIt can teleport itself to safety while it's asleep, but when it wakes, it doesn't know where it is, so it panics.
Ultra SunIt uses various psychic powers even while it's sleeping, so you can't tell whether or not it's awake.
Ultra MoonIt can read others' minds and will teleport away when danger approaches. You must clear your mind if you want to catch it.
Let's Go PikachuSleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Let's Go Eevee
Generation VIIIGalar
Isle of Armor #031
Sinnoh
#020
Hisui
#058
SwordThis Pokémon uses its psychic powers while it sleeps. The contents of Abra's dreams affect the powers that the Pokémon wields.
ShieldAbra can teleport in its sleep. Apparently the more deeply Abra sleeps, the farther its teleportations go.
Brilliant DiamondIt sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.
Shining PearlEven while asleep, it maintains a telepathic radar. It teleports when it is threatened.
Legends: ArceusSpends 18 hours of the day sleeping. Even while asleep, Abra can control its psychic powers—should danger approach, the Pokémon will simply teleport away.

Game locations

Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX

In side games

Generation I
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Cross-Generation

In events

Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Stats

Base stats

Pokéathlon stats

Speed
1/5☆☆☆☆
Skill
4/5★★★★
Jump
3/5★★★☆☆

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Immune to:
Resistant to:

Learnset

Abra is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
  • Moves marked with an asterisk (*) must be chain bred onto Abra in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Abra in that game.
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
  • Moves marked with an asterisk (*) must be chain bred onto Abra in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Abra in that game.
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwSh

Generation VIII
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an evolution of Abra
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Side game data

Pokémon Ranger
Group:Poké Assist:Psychic PA.png
Field move:None
Loops: 4Min. exp.: N/AMax. exp.: N/A
Browser entry R-029
Using teleportation, Abra moves about while keeping itself levitated.
Pokémon Rumble Rush
Rush063Body.pngWalking Speed: 2.92 secondsBase HP: 39
Base Attack: 71Base Defense: 43Base Speed: 60

In Pokémon GO, Abra can be obtained by completing 1/4 of the Ticketed Special Research, Investigating Illusions.

Evolution data

Abra evolves into Kadabra starting at level 16, which evolves into Alakazam when traded. In Pokémon Legends: Arceus, Kadabra can also evolve into Alakazam when exposed to a Linking Cord.

Sprites

Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
This Pokémon is unavailable in Generation IX.
Cross-Generation

In the anime

Major appearances

Sabrina's Abra

Sabrina, the Gym Leader of Saffron City, had an Abra that evolved into a Kadabra in Abra and the Psychic Showdown.

Other

In The Psychic Sidekicks!, Mrs. Bellows's Abra kept teleporting itself onto other people's heads.

In Fear Factor Phony, an Abra lived at an abandoned mining colony. The Psi Pokémon was asleep the whole episode in a soundproof force-field.

In Sandshrew's Locker!, Mira offered to help Ash and his friends get to Hearthome City using her Abra, but only after they helped her retrieve a Sandshrew.

Minor appearances

In Pikachu's Vacation, an Abra was at the Pokémon Theme Park.

In Lights, Camera, Quack-tion, an Abra was set to be the male lead in the movie. However, it kept teleporting away and was eventually replaced by Misty's Psyduck.

In Stage Fight, an Abra was one of the stars of the Pokémon Showboat.

An Abra appeared in the Japanese credits of Pikachu's Rescue Adventure.

An Abra appeared in a fantasy in Going for a Spinda.

In A Double Dilemma, an Abra lived at North Petalburg.

In Queen of the Serpentine!, an Abra was one of Lucy's pets.

In Once More With Reeling!, a Coordinator's Abra competed in the Terracotta Contest.

An Abra appeared in The Champ Twins!.

An Abra appeared in a flashback in Playing The Leveling Field!.

An Abra appeared in Classroom Training!, under the ownership of the Snowpoint Trainers' School.

An Abra appeared in A Marathon Rivalry!, under the ownership of a competitor in the Pokéathlon held in Camellia Town.

An Abra appeared in A Jolting Switcheroo!.

An Abra appeared in Dreaming a Performer's Dream!.

Three Abra appeared in Cloudy Fate, Bright Future!, with two under the ownership of different Psychics and the third under the ownership of a Trainer.

Two Trainers' Abra appeared in Alola to New Adventure!.

A Trainer's Abra appeared in A Shocking Grocery Run!.

A Trainer's Abra appeared in Crystal-Clear Sleuthing!.

Two Trainers' Abra appeared in One Journey Ends, Another Begins....

A Trainer's Abra appeared in Getting the Band Back Together!.

Three Trainers' Abra appeared in A Glaring Rivalry!. One of them reappeared in a flashback in A Masked Warning!.

An Abra appeared in I Choose You!.

A Trainer's Abra appeared in Alola, Kanto!.

A Trainer's Abra appeared in Faba's Revenge!.

A Trainer's Abra appeared in Sours for the Sweet!.

In Securing the Future!, a Trainer's Abra joined the rest of Alola in showering Necrozma with light so it could return to its true form.

In Battling on the Wing!, a Trainer's Abra watched the battles during the Manalo Conference.

A Trainer's Abra appeared in To Train, or Not to Train!. It reappeared in Breaking the Ice!.

In Heroes Unite!, Goh spotted a wild Abra which led him to remember an Abra he saw when he was younger that kept Teleporting away from him.

An Abra appeared in This Could be the Start of Something Big!.

A Student's Abra appeared in an image in HZ046.

Pokédex entries

EpisodePokémonSourceEntry
EP022AbraAsh's PokédexAbra, a Psychic Power Pokémon. It sleeps eighteen hours a day, but employs telekinesis even while sleeping.
EpisodePokémonSourceEntry
DP047AbraDawn's PokédexAbra, the Psi Pokémon. When Abra senses an imminent attack, it escapes by teleporting.

In the manga

Ash & Pikachu

An Abra appears in a flashback in A Pokémon Battle Against An Entire Family?!, under the ownership of the Winstrate family.

The Electric Tale of Pikachu

Main article: Sabrina's Abra

Sabrina used her Abra in a Gym match against Ash in Haunting My Dreams. Later, Abra helped Brock and Ash in fighting against a giant Haunter known as the Black Fog.

Pokédex entries

Pokémon Adventures

Abra made a cameo in Danger: High Voltorb as the Pokémon Fan Club Chairman's stolen Pokémon. While undergoing hardship in S.S. Anne in Lt. Surge's ownership, it evolved all the way into an Alakazam, which the chairman almost fainted upon seeing.

An Abra was seen in a Poké Ball at Oak's Laboratory in Cherrygrove City in Off Course with Corsola.

Green has an Abra as of Heckled by Hitmontop, using her Teleport attack to transport Silver away to a safer location. The boy was able to take this opportunity to seize a Flower Mail from the Pokémon with his Sneasel, though, and appear in Ilex Forest to participate in the last battle with the Masked Man.

An Abra appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

Saturn has an Abra that he used against Paka and Uji in Crowded by Croagunk & Advanced on by Abra (I). After putting up a tough fight, it eventually lost along with his Croagunk.

An Abra appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

An Abra appeared in a fantasy in PASS30.

In the TCG

Main article: Abra (TCG)

Other appearances

Super Smash Bros. Ultimate

Abra appears as a Pokémon summoned from the Poké Ball. It attacks by using Teleport on an enemy and teleporting it on another part (or even off) of the stage. It also appears as a Spirit.

In the TFG

One Abra figure has been released.

Trivia

Origin

Abra may be based on a mystic or psychic. It also has similarities to foxes, animals mythologically tied to magic. Given the rat-like tail of its early sprites and the fact that it sleeps 18 hours a day, Abra could also draw inspiration from opossums. Its segmented body parts and animations in some games such as Pokémon Stadium are similar to those of marionette puppets.

Name origin

Abra may be derived from abracadabra, an incantation used in stage magic.

Casey may be named after Edgar Cayce, a purported psychic famous for entering self-induced trances.

In other languages

Related articles

External links

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